![]() I can expand Attacks and Special Attacks - right now it's pop one up, close it, pop another up, close that. Or make them into expandable sections, so that it's possible to look at more than one at a time (e.g. I'd use the popups for rolls only, and visibly list out attacks and all - there's plenty of screen when you've gotten to listing the summon, may as well use it, and it makes it faster to reference. I don't mind the chase-down idea where we are catching up to Balastar, but. tedious and frustrating to put it lightly. I am playing on Normal/Maniac for reference. I have been really enjoying the game up until the last chapter where I want to bang my head into a wall. Each class (not sure if it unique to each character) grants 2 different buffs to a character on the battlefield and, in return, the Aide earns 1/2 the XP that their 'mentor' gains this is bonus XP, they are not 'leeching. ![]() Suggestion - it might be nice to have more of the stats inline, instead of having to click on the little links for all of them. The Last Chapter - Extremely Frustrating. (I know you're Italian, no problem, just pointing them out for correction!) You misspelled "Perception" in the skills. I wrote a bunch of and have been sad at the pretty restricted list of summons on PF, but this handy tool makes it seem more fun. ![]() ![]() Thats actually what pissed me off the most lol, jebaited by Eden's overlord skill just to have all 3 of my lads get cleaved by a regular attack.Just bought it! Looking forward to Augment Summoning. ![]() I mean, he did do the full restore on the second last chapter, but adding damage resistance + immunity and giving him monster skills and melee aoe just kicked it way overboard. Would personally have preferred a smoother transition to it, perhaps making other earlier bosses like Kaspar and Viturin also have some of these crazy buffs, just to clue us in to the goofy super saiyan ♥♥♥♥ at the end. Honestly, Its ok that its hard, issue is they just dumped all this immunity to everything and insane scaling super saiyan power up at the end of the game as a raid boss for a very long battle. Fire Emblem Style Strategy RPG Lost Eidolons Could Be Coming To Nintendo Switch. In the end, I got lucky that he went for Eden when doing his Life steal attack, which i promptly blocked with the special shield skill, giving him only 14 net heal, which then allowed me to kill him with finishing blow the next turn. Here s iOS 16 Apple s software primed for the iPhone 14 Ahead Of Nintendo s. ![]()
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